Bachelor of Fine Arts in Game Production (BFA) Degree Program

Do you have a talent for design and an appreciation for games? Would you like to be in an environment where creativity is not just encouraged but required? If so, the Bachelor of Fine Arts in Game Production degree program at Sanford-Brown's IADT School of Design may be right for you. This comprehensive training program gives you the opportunity to explore a variety of advanced design tactics and game production principles.

Our Game Production training program is designed to offer you an engaging curriculum that can help you develop practical skills used by today's game producers and designers. By taking a variety of industry-current courses, you can enhance your creative skills and learn the technical competencies that are important in the field. Graduates of this bachelor-level program gain relevant, hands-on experiences that are important in the game production industry. Explore new possibilities for your future. Enroll in Sanford-Brown's Bachelor of Fine Arts in Game Production degree program today.

As you pursue your Game Production degree at Sanford-Brown, you'll have the opportunity to develop knowledge and skills used in asset development, game play, written and verbal communications, and business operations. Through our Game Production courses, you can also learn how theory, process and digital assets work together to successfully produce games. This dynamic program also encourages you to learn how to collaborate as a productive team member, a skill that is necessary in the game production field.

Below is a sampling of course topics included in Sanford-Brown's Bachelor of Fine Arts in Game Production degree program.* Classes are led by instructors with relevant career experience.

  • Digital Imaging
  • Survey of the Game Industry
  • Drawing Techniques
  • Principles of Design
  • User Interface
  • Game Theory and Mechanics
  • Modeling
  • Game Play Scripting
  • Texture and Lighting
  • Storyboarding and Storytelling
  • Web Game Development
  • Level Design
  • Portfolio Review
  • Business Concepts of the Game Industry
  • Game Production
  • World Building
  • Game Animation
  • Advanced Modeling

*Course curriculum is subject to change.

These are some of the exciting careers in the field of game design. With the right education and your own initiative, one of them could be in your future:

  • Texture Artist
  • 3D Modeler/Artist
  • Environment Modeler/Artist
  • Character Modeler/Artist
  • User Interface Artist
  • Concept Artist
  • Game Artist
  • Prop Modeler/Artist
  • Level Designer
  • Game Play Scripter
  • Level Builder
  • World Builder
  • 2D/3D Scripter
  • Animation Scripter
  • Assistant/Associate/Junior Producer
  • Asset Manager

If you already know this is the program for you, you can click here to apply now!

If you have additional questions about this or other Sanford-Brown programs please complete and submit the Request Info form below.

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Below you can find placement rates and other information tailored to your chosen campus and program. Certain disclosures are published on this website to assist students in understanding the facts about their programs.

Program Disclosure Information for:
SBC - Las Vegas - Bachelor of Fine Arts in Game Production (BFA)


SBC - Las Vegas - Graduation Rate

The campus began providing instruction after the date range used for the graduation rate calculation. The graduation rate is calculated AFTER there are graduates from the longest program at the school based on a formula required by the U.S. Department of Education. For this reason, data is not available at this time.

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Graduation Rate

A first-time student has no prior postsecondary experience before enrolling at this campus. This means that a student who attended another college, university or other postsecondary school before enrolling at this school is not included in the calculation. The rate also does not include students initially enrolled part-time, taking individual classes (as compared to enrolling in a full program), or only auditing classes. These rates are calculated using the Student Right-to-Know formula in order to comply with U.S. Department of Education requirements. The statistics track all first-time, full-time and certificate or degree-seeking undergraduate students who began school during the date range and have completed within 150% of the normal program length. For example, for a two-year program, the graduation rate would include students who had completed within three years of beginning the program. This statistic is not specific to one program alone; rather, all applicable undergraduate programs are included in this overall rate. Information pertaining to the Graduation Rates of all postsecondary institutions recognized by the U.S. Department of Education may be found on the College Navigator website.